Friday, 19 October 2018

Hiring FOR Modelling And Texturing Artist For Character And Environment Modelling

Job Title:Modelling And Texturing Artist For Character And Environment Modelling
Location:West Delhi
Exp:2-3 years


Job description:

Job Description:

 

•       2-3 years in character Modelling, Unwrapping, Texturing and experience in stylized Modelling, Semi Realistic Modelling and Props, Texturing knowledge is a must.

•       Create textures for various art styles ranging from stylized to realistic (Illustrative preferred)

•       Artist should be familiar with Substance painter and should have a good knowledge of PBR Workflow.

•       Work non-destructively within Photoshop and Substance Painter

•       Work closely with Art Director and Modelling teams to provide hand-painted textures for 3D models, characters, environments, and props.

•       Create and maintain an organized texture library.

•       Work within constraints set by the technology (texture sizes, transparency limitations, etc.)

•       Work within Max or Maya to ensure UV's are set up and utilized correctly for 3D meshes

•       An excellent understanding of colour theory and lighting, and an affinity for texturing characters and props as well as architectural and natural environment elements.

•       Expert knowledge of Photoshop.

•       Excellent traditional painting skills.

•       Able to collaborate and bring creativity to a team of artists.

•       Be able to work quickly and efficiently under tight deadlines.

 

Plus:

•       Basic lighting experience

•       Full understanding of texture map properties in relation to their shading and lighting qualities.

 

Job Type: Full-time

Softwares – 3Ds max, Substance painter, Photoshop, Maya.

Salary: Best in the industry for deserving artists.


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